By N. Labadie, C. Prodhon (auth.), Lyes Benyoucef, Jean-Claude Hennet, Manoj Kumar Tiwari (eds.)
Aligning the most recent practices, ideas and case experiences with educational frameworks and theories, the large sector of multi-criteria and video game thought purposes in production and logistics is roofed in finished aspect.
Divided into elements, half I is devoted to ‘multi-criteria functions’ and comprises chapters on logistics with a spotlight on motor vehicle routing difficulties, a multi-objective selection making method of pick out the easiest garage coverage and an exploratory learn to foretell an important components which could bring about winning cellular provide chain administration adoption for production corporations. half II covers ‘game conception functions’ and encompasses the method of forming a coalition inside a company community to the matter of integrating stock and distribution optimization including video game idea to successfully deal with provide networks.
Providing a discussion board to enquire, alternate novel rules and disseminate wisdom masking the wide region of multi-criteria and online game thought purposes in production and logistics, Applications of Multi-Criteria and video game concept Approaches is a wonderful reference for college students, researchers but additionally managers and execs operating with production and logistics issues.
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Additional info for Applications of Multi-Criteria and Game Theory Approaches: Manufacturing and Logistics
Some subsets of operations must be executed on the same workstation (inclusion constraints); • Some subsets of operations cannot be executed on the same workstation (exclusion constraints). Moreover, each workstation is composed of several identical computer numerical controller (CNC) machine-tools to facilitate a future reconfiguration of the line. Within a workstation, each CNC machine executes the same operations (in parallel on different units of products). A part is held at a machine with some fixtures in a given position (part fixing and clamping), but it is possible to rotate the part.
Three goals relevant to MALB-CD were considered in two pre-emptive goal programming models, one with precise and the other with fuzzy goals, namely minimizing the number of workstations, the cycle time and the total cost required to duplicate common tasks. Beside these works on deterministic line balancing, (McMullen and Frazier 1998) has proposed a simulated annealing using a weighted sum to deal with a stochastic assembly line balancing problem with parallel stations. The objectives considered in this study were the total labor and equipment cost, workload smoothness, and a probability of lateness.
Conclusions and research perspectives are discussed in Sect. 4. 2 Review of Literature in Multi-objective Assembly Line Optimization The need to consider multi-objectives in research on assembly line has indeed grown progressively during the last 20 years. Obviously, considering several usually conflicting objective functions to evaluate the quality of feasible solutions instead of a sole one leads to more complex optimization problems. In this section, we will discuss the main publications from literature on multiobjective decision-making in line balancing.
Applications of Multi-Criteria and Game Theory Approaches: Manufacturing and Logistics by N. Labadie, C. Prodhon (auth.), Lyes Benyoucef, Jean-Claude Hennet, Manoj Kumar Tiwari (eds.)